From ff55fa658a4a1dca2f189e9a2efa2deb839c3187 Mon Sep 17 00:00:00 2001 From: Quinta <112334784+Quinta0@users.noreply.github.com> Date: Sun, 30 Aug 2026 16:04:45 +0200 Subject: [PATCH] Update README.md --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index 9b4a649..a455875 100644 --- a/README.md +++ b/README.md @@ -29,3 +29,15 @@ Documentation: **[Nargothrond](https://github.com/Quinta0/Nargothrond)** | **[Nargothrond](https://github.com/Quinta0/Nargothrond)** | Homelab provisioning documentation | Docs |
+ +### Open Source Contributions + +Beyond my own projects, I actively contribute fixes and diagnostics to tools I actually use — usually starting from a bug that's blocking me, tracing it to its root cause, and fixing it wherever I have the access to do so. + +| Project | Contribution | Details | +|---|---|---| +| [**libratbag/libratbag**](https://github.com/libratbag/libratbag) | PR [#1873](https://github.com/libratbag/libratbag/pull/1873) | Reverse-engineered an unsupported gaming mouse's USB HID protocol and wrote a complete device driver from scratch. | +| [**ValveSoftware/steam-for-linux**](https://github.com/ValveSoftware/steam-for-linux) | Issue [#13248](https://github.com/ValveSoftware/steam-for-linux/issues/13248) | Diagnosed and resolved a Steam Linux Runtime installation bug affecting other users. | +| [**Vysp3r/ProtonPlus**](https://github.com/Vysp3r/ProtonPlus) | Issue [#1232](https://github.com/Vysp3r/ProtonPlus/issues/1232) | Diagnosed a Steam Linux Runtime 4.0 install-pipeline fault — Steam marks the download `completed` with `buildid 0`, so the manifest and files are never written to disk, breaking the compatibility tool for any GE-Proton launch — and published a console/manifest-based workaround (manual depot download + hand-built `appmanifest.acf`) that restores the runtime without a full reinstall. | +| [**Recol/DLSS-Updater**](https://github.com/Recol/DLSS-Updater) | PR [#252](https://github.com/Recol/DLSS-Updater/pull/252), [#256](https://github.com/Recol/DLSS-Updater/pull/256) | Fixed a UI state desync bug between a popup overlay and the dropdown menu, and resolved a related tracking issue (#255). | +| [**Recol/DLSS-Updater**](https://github.com/Recol/DLSS-Updater) | PR [#283](https://github.com/Recol/DLSS-Updater/pull/283) | Added DLSS/FSR/XeSS/RR version-label chips to game cards. After maintainer review flagged that hardcoded client-side version tables would silently mislabel future DLL renumbering, redesigned the feature so labels are sourced from bounded, per-DLL ranges in the existing DLL manifest — display-only, with unmatched versions falling back to the raw string instead of guessing. |