more oled features and system freeze fixes

This commit is contained in:
2026-08-06 19:58:50 +02:00
parent 40af1dad26
commit faa3a7257f
9 changed files with 382 additions and 58 deletions
+48 -16
View File
@@ -2,6 +2,7 @@ import GLib from 'gi://GLib';
import Gio from 'gi://Gio';
import St from 'gi://St';
import Clutter from 'gi://Clutter';
import Graphene from 'gi://Graphene';
import * as Main from 'resource:///org/gnome/shell/ui/main.js';
import {SettingsKey} from './settingsKeys.js';
@@ -40,6 +41,7 @@ export class RotationManager {
enable() {
this._settingsSignals.push(
this._settings.connect(`changed::${SettingsKey.WALLPAPER_FOLDERS}`, () => this._reloadImages()),
this._settings.connect(`changed::${SettingsKey.WALLPAPER_RESCAN_REQUEST}`, () => this._reloadImages()),
this._settings.connect(`changed::${SettingsKey.ROTATION_ENABLED}`, () => this._restartTimer()),
this._settings.connect(`changed::${SettingsKey.ROTATION_INTERVAL_SECONDS}`, () => this._restartTimer()),
this._settings.connect(`changed::${SettingsKey.ROTATION_MODE}`, () => this._onModeChanged())
@@ -185,7 +187,7 @@ export class RotationManager {
const uri = GLib.filename_to_uri(path, null);
if (this._settings.get_boolean(SettingsKey.TRANSITION_ENABLED) && previousPath)
this._playCrossfade(previousPath);
this._playTransition(previousPath);
this._backgroundSettings.set_string('picture-uri', uri);
if (this._backgroundSettings.settings_schema.has_key('picture-uri-dark'))
@@ -200,15 +202,19 @@ export class RotationManager {
}
/**
* The real background actor doesn't crossfade on its own, so we paint the
* *old* image full-screen on a throwaway overlay right as the new image
* is set underneath, then fade the overlay out to reveal it.
* The real background actor doesn't animate changes on its own, so we
* paint the *old* image full-screen on a throwaway overlay right as the
* new image is set underneath, then animate the overlay away to reveal
* it. Which animation runs is picked per monitor by style.
*/
_playCrossfade(previousPath) {
_playTransition(previousPath) {
this._clearTransitionOverlays();
const durationMs = this._settings.get_uint(SettingsKey.TRANSITION_DURATION_MS);
const uri = GLib.filename_to_uri(previousPath, null).replace(/"/g, '%22');
let style = this._settings.get_string(SettingsKey.TRANSITION_STYLE);
if (style === 'random')
style = ['fade', 'slide', 'zoom'][Math.floor(Math.random() * 3)];
for (const monitor of Main.layoutManager.monitors) {
const overlay = new St.Widget({
@@ -217,23 +223,49 @@ export class RotationManager {
y: monitor.y,
width: monitor.width,
height: monitor.height,
pivot_point: new Graphene.Point({x: 0.5, y: 0.5}),
style: `background-image: url("${uri}"); background-size: cover; background-position: center;`,
opacity: 255,
});
Main.layoutManager._backgroundGroup.add_child(overlay);
this._transitionOverlays.push(overlay);
overlay.ease({
opacity: 0,
duration: durationMs,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
overlay.destroy();
const idx = this._transitionOverlays.indexOf(overlay);
if (idx >= 0)
this._transitionOverlays.splice(idx, 1);
},
});
const onComplete = () => {
overlay.destroy();
const idx = this._transitionOverlays.indexOf(overlay);
if (idx >= 0)
this._transitionOverlays.splice(idx, 1);
};
switch (style) {
case 'slide':
overlay.ease({
x: monitor.x - monitor.width,
duration: durationMs,
mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
onComplete,
});
break;
case 'zoom':
overlay.ease({
scale_x: 1.15,
scale_y: 1.15,
opacity: 0,
duration: durationMs,
mode: Clutter.AnimationMode.EASE_IN_QUAD,
onComplete,
});
break;
case 'fade':
default:
overlay.ease({
opacity: 0,
duration: durationMs,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete,
});
break;
}
}
}