Claude/gnome wallpaper auto rotation r1ailq #1
+34
-20
@@ -50,7 +50,8 @@ export class LiveWallpaperManager {
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this._upowerSignalId = 0;
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this._frameCount = 0;
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this._newSampleCallCount = 0;
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this._pollCount = 0;
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this._pollTimeoutId = 0;
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this._noFrameWatchdogId = 0;
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}
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@@ -154,7 +155,11 @@ export class LiveWallpaperManager {
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}
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capsfilter.set_property('caps', Gst.Caps.from_string('video/x-raw,format=RGBA'));
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appsink.set_property('emit-signals', true);
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// emit-signals is deliberately left off: appsink's 'new-sample' fires
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// from GStreamer's streaming thread, not gnome-shell's main thread,
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// and a cross-thread call into the JS engine can be silently dropped
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// rather than invoked. We poll with try_pull_sample() from a main
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// thread GLib timer instead, which is safe to call from any thread.
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appsink.set_property('max-buffers', 2);
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appsink.set_property('drop', true);
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appsink.set_property('sync', true);
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@@ -199,7 +204,6 @@ export class LiveWallpaperManager {
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this._layoutActor();
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const sinkBin = this._buildSinkBin();
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this._appsink.connect('new-sample', sink => this._onNewSample(sink));
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this._playbin = Gst.ElementFactory.make('playbin', 'benthicbloom-live-wallpaper');
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this._playbin.set_property('video-sink', sinkBin);
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@@ -214,16 +218,20 @@ export class LiveWallpaperManager {
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this._logger.debug(`playbin.set_state(PLAYING) returned ${stateChangeResult}`);
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this._frameCount = 0;
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this._newSampleCallCount = 0;
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this._pollCount = 0;
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// ~30fps polling of the appsink from the main thread. See the
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// comment on appsink's properties above for why this replaces
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// a 'new-sample' signal handler.
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this._pollTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 33, () => this._pollForSample());
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this._noFrameWatchdogId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, 4, () => {
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this._noFrameWatchdogId = 0;
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if (this._active && this._frameCount === 0) {
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this._logger.warn(
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`Live wallpaper: no frames received 4s after starting playback ` +
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`(new-sample signal fired ${this._newSampleCallCount} times). ` +
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'If that count is 0, the signal itself never fired (check for a stalled ' +
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'pipeline above); if it is nonzero, pull_sample()/buffer processing is failing ' +
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'— check for a "Failed to process live wallpaper frame" error above.');
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`(polled appsink ${this._pollCount} times). If that count is 0, the poll timer ` +
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'itself never ran; if it is nonzero, try_pull_sample() keeps returning nothing ' +
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'— check for a "Failed to poll live wallpaper frame" error above.');
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}
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return GLib.SOURCE_REMOVE;
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});
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@@ -238,18 +246,19 @@ export class LiveWallpaperManager {
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}
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}
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_onNewSample(sink) {
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_pollForSample() {
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if (!this._appsink)
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return GLib.SOURCE_REMOVE;
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const Gst = this._Gst;
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this._newSampleCallCount = (this._newSampleCallCount ?? 0) + 1;
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if (this._newSampleCallCount === 1)
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this._logger.debug('Live wallpaper: new-sample signal fired for the first time');
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this._pollCount++;
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if (this._pollCount === 1)
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this._logger.debug('Live wallpaper: appsink polling started');
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try {
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const sample = sink.pull_sample();
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if (!sample) {
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this._logger.debug('Live wallpaper: pull_sample() returned no sample');
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return Gst.FlowReturn.OK;
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}
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const sample = this._appsink.try_pull_sample(0);
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if (!sample)
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return GLib.SOURCE_CONTINUE;
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const buffer = sample.get_buffer();
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const structure = sample.get_caps().get_structure(0);
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@@ -259,7 +268,7 @@ export class LiveWallpaperManager {
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const [ok, mapInfo] = buffer.map(Gst.MapFlags.READ);
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if (!ok) {
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this._logger.debug('Live wallpaper: buffer.map() failed');
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return Gst.FlowReturn.OK;
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return GLib.SOURCE_CONTINUE;
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}
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try {
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@@ -273,10 +282,10 @@ export class LiveWallpaperManager {
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buffer.unmap(mapInfo);
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}
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} catch (e) {
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this._logger.error(e, 'Failed to process live wallpaper frame (new-sample handler)');
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this._logger.error(e, 'Failed to poll live wallpaper frame');
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}
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return Gst.FlowReturn.OK;
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return GLib.SOURCE_CONTINUE;
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}
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_updateFrame(data, width, height) {
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@@ -431,6 +440,11 @@ export class LiveWallpaperManager {
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this._noFrameWatchdogId = 0;
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}
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if (this._pollTimeoutId) {
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GLib.source_remove(this._pollTimeoutId);
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this._pollTimeoutId = 0;
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}
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if (this._playbin) {
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const Gst = this._Gst;
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const bus = this._playbin.get_bus();
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