replaced the hardcoded :first-child/:not(:last-child) rules with :nth-child(Nn+1)/:nth-child(Nn) math scoped per breakpoint (5/3/2 columns), plus a single higher-specificity
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@@ -25,7 +25,7 @@ const BOOT_LINES = [
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const GREETING_LINES = [
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'Welcome back, root.',
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"Hi, I'm Pietro — systems engineer, developer, homelabber.",
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"Hi, I'm Pietro, systems engineer, developer, homelabber.",
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]
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const DURIN_ART = ` ______________ _ _,-----------._ ___
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@@ -139,10 +139,10 @@ const EGG_ART: Record<Exclude<EggView, 'none'>, string> = {
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}
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const EGG_CAPTIONS: Record<Exclude<EggView, 'none'>, string> = {
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moria: 'the doors of durin, lord of moria — speak, friend, and enter',
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balrog: 'a demon of the ancient world — YOU SHALL NOT PASS',
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iddqd: 'IDDQD — GOD MODE ON — degreelessness achieved',
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idkfa: 'IDKFA — armed to the teeth — all keys, all ammo',
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moria: 'the doors of durin, lord of moria: speak, friend, and enter',
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balrog: 'a demon of the ancient world: YOU SHALL NOT PASS',
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iddqd: 'IDDQD - GOD MODE ON - degreelessness achieved',
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idkfa: 'IDKFA - armed to the teeth - all keys, all ammo',
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}
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const EGG_DURATION = 4200
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@@ -333,7 +333,7 @@ export default function BootSequence({ onComplete, onReboot }: { onComplete: ()
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disabled={eggBusy}
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/>
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</div>
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<div className="boot-hint">type <strong>start</strong> to enter — speak, friend, and enter…</div>
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<div className="boot-hint">type <strong>start</strong> to enter, speak, friend, and enter…</div>
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</div>
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) : (
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<div className="boot-egg">
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