Files
gravity/main.cpp
T
2024-07-12 16:19:04 +02:00

40 lines
1.1 KiB
C++

//
// Created by Quinta on 7/12/2024.
//
#include "Simulator.h"
#include "Renderer.h"
#include <chrono>
#include <thread>
int main() {
Simulator simulator;
Renderer renderer(1600, 1200);
// Sun (at the center)
simulator.addBody(CelestialBody(1.989e30f, glm::dvec3(0, 0, 0), glm::dvec3(0, 0, 0)));
// Mercury
simulator.addBody(CelestialBody(3.285e23f, glm::dvec3(57.9e9f, 0, 0), glm::dvec3(0, 47.36e3f, 0)));
// Venus
simulator.addBody(CelestialBody(4.867e24f, glm::dvec3(108.2e9f, 0, 0), glm::dvec3(0, 35.02e3f, 0)));
// Earth
simulator.addBody(CelestialBody(5.972e24f, glm::dvec3(149.6e9f, 0, 0), glm::dvec3(0, 29.78e3f, 0)));
// Mars
simulator.addBody(CelestialBody(6.39e23f, glm::dvec3(227.9e9f, 0, 0), glm::dvec3(0, 24.07e3f, 0)));
const float dt = 3600.0f; // Time step of 1 hour
while (!renderer.shouldClose()) {
renderer.processInput();
simulator.update(dt);
renderer.render(simulator);
renderer.swapBuffers();
std::this_thread::sleep_for(std::chrono::milliseconds(16));
}
return 0;
}